You can get the whole series from here


File Descriptor

First, the source code uses FileDescriptor class to wrap the file descriptor. The FileDescriptor class first defines a private FDWrapper class, and also defines a private shared_ptr to point to the FDWrapper class. The code has also provided the private constructor to duplicate the FileDescriptor, and a public constructor to accept a const int file descriptor for initialization. Because there is no need to copy or move the FDWrapper, we disable all these operations. And due to the principle of the RAII, we should close the file in the destructor.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
class FDwrapper {
public:
int _fd;
bool _eof = false;
bool _closed = false;
unsigned _read_count = 0;
unsigned _read_count = 0;

explicit FDWrapper(const int fd) {
_fd = fd;
if(fd < 0) {
throw runtime_error("invalid fd number:" + to_string(fd));
}
}
~FDWrapper() {
try {
if(_closed) {
return;
}
close();
} catch(const exception &e) {
std::cerr << "Exception destructing FDWrapper: " << e.what() << std::endl;
}
}
void close() {
SystemCall("close", ::close(_fd));
_eof = _closed = true;
}
FDWrapper(const FDWrapper &other) = delete;
FDWrapper &operator=(const FDWrapper &other) = delete;
FDWrapper(FDWrapper &&other) = delete;
FDWrapper &operator=(FDWrapper &&other) = delete;
};

This code uses SystemCall in util.cc, it just wraps to easily deal with the return value and error handle.

1
2
3
4
5
6
7
8
9
10
11
int SystemCall(const char *attempt, const int return_value, const int errno_mask = 0) {
if(return_value >= 0 || errno == errno_mask) {
return return_value;
}

throw unix_error(attempt);
}

int SystemCall(const string &attempt, const int return_value, const int errno_mask) {
return SystemCall(attempt.c_str(), return_value errno_mask);
}

The code defines new exception class unix_error:

1
2
3
4
5
class unix_error : public tagged_error {
public:
explicit unix_error(const std::string &attempt, const int error = errno)
:tagged_error(std::system_category(), attempt, error){}
};

Well, let’s look at the tagged_error, which just wraps the attempt to make the information of the exception more precise.

1
2
3
4
5
6
7
8
class tagged_error : public std::system_error {
private:
std::string _attempt_and_error;
public:
tagged_error(const std::error_category& category,const std::string &attempt, const int error_code)
: system_error(error_code, category), _attempt_and_error(attempt + ": " + std::system_error::what()) {}
const char *what() const noexcept override { return _attempt_and_error.c_str(); }
};

Now we have explained the FDWrapper, the FileDescriptor is easy, and the most operation we will use is to read and write the file, however, we will talk the operation later.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
class FileDescriptor {
class FDWrapper;
std::shared_ptr<FDWrapper> _internal_fd;
explicit FileDescriptor(std::shared_ptr<FDWrapper> other_shared_ptr) {
_internal_fd = move(other_shared_ptr)
}
protected:
void register_read() {
++_internal_fd->_read_count;
}
void register_write() {
++_internal_fd->_write_count;
}
public:
explicit FileDescriptor(const int fd) {
_internal_fd = make_shared<FDWrapper>(fd);
}
FileDescriptor duplicate() const {
return FileDescriptor(_internal_fd);
}
~FileDescriptor() = default;
void close() {
_internal_fd->close();
}
int fd_num() const { return _internal_fd->_fd; }
bool eof() const { return _internal_fd->_eof; }
bool closed() const { return _internal_fd->_closed; }
unsigned int read_count() const { return _internal_fd->_read_count; }
unsigned int write_count() const { return _internal_fd->_write_count; }

FileDescriptor(const FileDescriptor &other) = delete;
FileDescriptor &operator=(const FileDescriptor &other) = delete;
FileDescriptor(FileDescriptor &&other) = default;
FileDescriptor &operator=(FileDescriptor &&other) = default;
};

Buf

It’s important to store a buffer, so the code first defines the basic class Buffer. The Buffer class use string as the buffer, just like FileDescriptor, it will holds a shared ptr to the buffer.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
class Buffer {
private:
std::shared_ptr<std::string> _storage{};
size_t _starting_offset{};
public:
Buffer() = default;
Buffer(std::string &&str) noexcept
: _storage(std::make_shared<std::string>(std::move(str))) {}
std::string_view str() const {
if(not _storage) {
return {};
}
return {_storage->data() + _starting_offset, _storage->size() - _starting_offset};
}
operator std::string_view() const {
return str();
}
uint8_t at(const size_t n) const {
return str().at(n);
}
size_t size() const { return str().size(); }
std::string copy() const {
return std::string(str());
}
void remove_prefix(const size_t n) {
if(n > str().size) {
throw out_of_range("Buffer::remove_prefix");
}
_starting_offset += n;
if(_storage and _starting_offset == _storage->size()) {
_storage.reset();
}
}
};

The Buffer class uses C++17 string_view to substitute the const string to avoid unnecessary copy, string_view don’t do any copy operation, it just points to the same memory. However, in order to manage the buffers, the code defines BufferList class. It is easy to understand.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
class BufferList {
private:
std::deque<Buffer> _buffers{};
public:
BufferList() = default;
BufferList(Buffer buffer) : _buffers{buffer} {}
BufferList(std::string &&str) noexcept {
Buffer buf{std::move(str)};
append(buf);
}
const std::deque<Buffer> &buffers() const {
return _buffers;
}
void append(const BufferList &other) {
for(const auto& buf: other._buffers) {
_buffers.push_back(buf);
}
}
operator Buffer() const {
switch(_buffers.size()) {
case 0:
return {};
case 1:
return _buffers[0];
default: {
throw runtime_error("
BufferList: please use concatenate() to combine a multi-Buffer BufferList into one Buffer");
}
}
}
std::string concatenate() const {
std::string ret;
ret.reserve(size());
for(const auto &buf : _buffers) {
ret.append(buf);
}
return ret;
}
size_t size() const {
size_t ret = 0;
for(const auto& buf: _buffers) {
ret += buf.size();
}
return ret;
}
void remove_prefix(size_t n) {
while(n > 0) {
if(_buffers.empty()) {
throw std::out_of_range("BufferList::remove_prefix");
}
if(n < _buffers.front().size()) {
n = 0;
} else {
n -= _buffers.front().size();
_buffers.pop_front();
}
}
}
};

Now we have BufferList, sometimes we just want to view the buffer content, so we utilize the c++17 string_view to make a BufferViewList class.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
class BufferViewList {
std::deque<std::string_view> _views{};
BufferViewList(const std::string &str) : BufferViewList(std::string_view(str)) {}
BufferViewList(const char *s) : BufferViewList(std::string_view(s)) {}
BufferViewList(std::string_view str) { _views.push_back({const_cast<char *>(str.data()), str.size()}); }
BufferViewList(const BufferList &buffers) {
for(const auto &x : buffers.buffers()) {
_views.push_back(x);
}
}
void remove_prefix(size_t n) {
while(n > 0) {
if (_views.empty()) {
throw std::out_of_range("BufferListView::remove_prefix")
}
if(n < _views.front().size()) {
_views.front().remove_prefix(n);
n = 0;
} else {
n -= _views.front().size();
_views.pop_front();
}
}
}
size_t size() const {
size_t ret = 0;
for(const auto& buf: _views) {
ret += buf.size();
}
return ret;
}
};

Here, I omit as_iovecs function. Later for it.

Reading and Writing File

We have talked about the source code of the buffer, it’s time to find how FileDescriptor to read and write files. Well, actually, it is not complicated.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
class FileDescriptor {
public:
...
void read(std::string &str, const size_t limit) {
constexpr size_t BUFFER_SIZE = 1024 * 1024;
const size_t size_to_read = min(BUFFER_SIZE, limit);
str.resize(size_to_read);

ssize_t bytes_read = SystemCall("read", ::read(fd_num(), str.data(), size_to_read));
if(limit > 0 && bytes_read == 0) {
_internal_fd->_eof = true;
}
if (bytes_read > static_cast<ssize_t>(size_to_read)) {
throw runtime_error("read() read more than requested");
}
str.resize(bytes_read);
register_read();
}
std::string read(const size_t limit = std::numeric_limits<size_t>::max()) {
string ret;
read(ret, limit);
return ret;
}
};

For read operation, it is easy. The most important thing is that the class provides user allocation string or string allocated by class. The encapsulation is wonderful.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
class FileDescriptor {
public:
...
size_t write(BufferViewList buffer, const bool write_all = true) {
size_t total_ bytes_written = 0;

do {
auto iovecs = buffer.as_iovecs();
const ssize_t bytes_written = SystemCall("writev", ::writev(fd_num(), iovecs.data(), iovecs.size()));

if(bytes_written == 0 and buffer.size() != 0) {
throw runtime_error("write returned 0 given non-empty input buffer");
}
if(bytes_written > ssize_t(buffer.size())) {
throw runtime_error("write wrote more than length of input buffer");
}
register_write();
buffer.remove_prefix(bytes_written);
total_bytes_written += bytes_written;
}while (write_all and buffer.size());

return total_bytes_written;
}
size_t write(const char *str, const bool write_all = true) {
return write(BufferViewList(str), write_all);
}
size_t write(const std::string &str, const bool write_all = true) {
return write(BufferViewList(str), write_all);
}
};

From the code above, we have known that for string and c-string, we all convert them into the BufferViewList class. Now, we don’t consider how BufferViewList::as_iovecs() works. First, we look at the iovec:

1
2
3
4
struct iovec {
ptr_t iov_base;
size_t iov_len;
}

So we could make an array of iovec for system call writev. Now let’s what BufferViewList::as_iovecs() does:

1
2
3
4
5
6
7
8
vector<iovec> BufferViewList::as_iovecs() const {
vector<iovec> ret;
ret.reserve(_views.size());
for (const auto &x : _views) {
ret.push_back({const_cast<char *>(x.data()), x.size()});
}
return ret;
}

Well, it converts the _views to be a vector of the struct iovec. What a beautiful abstraction!

Address

Well, for Address class, the content is tedious. Because it does the wrapper for the system call. And it is not difficult to understand.

EventLoop

Well, I think the most interesting part is the EventLoop class, which waits for events on file descriptors and executing callbacks.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
class EventLoop {
public:
enum class Direction: short {
In = POLLIN,
Out = POLLOUT
}
private:
using CallbackT = std::function<void(void)>;
using InterestT = std::function<bool(void)>;

class Rule {
public:
FileDescriptor fd;
Direction direction;
CallbackT callback;
InterestT interest;
CallbackT cancel;

unsigned int service_count() const {
return direction == Direction::In ? fd.read_count() : fd.write_count();
}
}
std::list<Rule> _rules{};
}

At this time, we have known that EventLoop abstracts the Rule class, which holds the activity.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
class EventLoop {
...
public:
enum class Result {
Success,
Timeout,
Exit
}
void add_rule(const FileDescriptor &fd,
const Direction direction,
const CallbackT &callback,
const InterestT &interest = [] { return true; },
const CallbackT &cancel = [] {}) {
_rules.push_back({fd.duplicate(), direction, callback, interest, cancel});
}
};

Well, the logic is simple, when we want to do a new activity, we add a new rule.

How should we do the loop? Well, this is the multiplexing I/O, the code use poll to deal with that, first, it creates the vector<pollfd> to wrap the array of the pollfd. How we process the event loop, the idea is simple, we just iterate the _rules:

  • When the event is done, we delete it from the list<_rules>.
  • When the event’s file descriptor is closed, we do the above.
  • When event’s interest() is true, add it to the vector<pollfd>.

Now we use system call poll to do I/O. Then process the I/O result.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
EventLoop::Result EventLoop::wait_next_event(const int timeout_ms) {
vector<pollfd> pollfds{};
pollfds.reserve(_rules.size());
bool something_to_poll = false;
for(auto it = _rules.cbegin(); it != _rules.cend();) {
const auto &this_rule = *it;
if (this_rule.direction == Direction::In && this_rule.fd.eof()) {
this_rule.cancel();
it = _rules.erase(it);
continue;
}
if(this_rule.fd.closed()) {
this_rule.cancel();
it = _rules.erase(it);
continue;
}
if (this_rule.interest()) {
pollfds.push_back({this_rule.fd.fd_num(), static_cast<short>(this_rule.direction), 0});
something_to_poll = true;
} else {
pollfds.push_back({this_rule.fd.fd_num(), 0, 0});
}
++it;
if(not something_to_poll) {
return Result::Exit;
}

try {
if (0 == SystemCall("poll", ::poll(pollfds.data(), pollfds.size(), timeout_ms))) {
return Result::Timeout;
}
} catch (unix_error const &e) {
if (e.code().value() == EINTR) {
return Result::Exit;
}
}

// do the polling
}
}

Socket

Well, Socket is also a file descriptor, but there are many more details. But I don’t think it is meaningful to talk about the source code. Because file descriptor is a wonderful wrapper which contains the most trivial part.